![]() Now, a developer was able to port it to the Apple TV running at up to 60fps.Īs posted on Reddit, the user ckosmic was able to port Super Mario 64 to the Apple TV using the sm64 decompilation project and sm64ex. They say the project was originally built for iOS devices, and ever since then, the Reddit user has been making improvements to the game’s usability. This past week I got it up and running on the Apple TV which, as shown here, runs it perfectly with the 60fps patch and full screen. ![]() ![]() ![]() #How to get super mario kart on mac Patch# Note that this is running natively on the Apple TV and uses no emulation whatsoever thanks to the sm64 decompilation project and sm64ex.įor users who want to try Super Mario 64 on the Apple TV, they need to set up their set-top box into development mode with Xcode and build the project’s source code on the Mac here. #How to get super mario kart on mac code# Take on the classic Mario game with a portal twist, including online multiplayer and. It’s important to follow the Xcode build instructions in the Wiki, and then switch the build target to the Apple TV rather than iOS. The user also explains how the project went from iOS to tvOS: While Nintendo has a record of suing or making some web projects disappear as it’s very protective of its own property, ckosmic notes that “this project/repo contains no pirated content and requires the user to provide their own copy of Super Mario 64 to extract assets from.” Tux embarks on a graphic adventure similar to the Super Mario games. The original decompilation/pc port (not made by me), I would assume took years just by looking at the amount of work put into it. The initial iOS port I made took probably a week to get up and running on iOS and a couple more weeks to get things like touch controls and the main menu working.
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